OTHER PROJECTS
Some other projects I think they're interesting and worth mentioning and I'd like to introduce them to you.
(Click on the two sides of the slideshow to see more images)
The Toy Room
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Role: Game and level design, scripting (personal project)
Video walkthrough: Youtube
Play the game: Download
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The Toy Room is a 3D platformer action game where the player has to navigate an abstract kid’s room filled with oversized toys.
The game's focus is on figuring out how to navigate different environmental elements to find the optimal path out of the room. The player will be able to traverse different objects in the room, but will find the best path through a combination of experimentation and failure.
The Secret of St. Brigid (VR / AR Project)
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Role: Game and level design, enemy AI design (team project)
Video walkthrough: Youtube
Game design document: Read more
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The Secret of St. Brigid is a collaborative, team-based project using the augmented reality features of Google Tango to create a survival horror game that takes place in an actual church in San Francisco. The player also has the option of using VR devices to play which will offer a similar experience.
The game simulates a player who has become trapped in the church and has to interact with the Tango to escape the church while avoiding monsters who prowl the premises. As the player progresses, AR features will come into play in the form of ghosts who will warn you of dangers or guide you to safety.
My first job on the project was designing the player path for each scene within the actual physical space of the church. These level layouts were created in Photoshop and then imported and implemented in Unity. I also designed all the enemies’ behaviors and senses that they use to threaten and attack the player.
Baby Rescue
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Role: Game and level design, scripting, art assets (personal project)
Video trailer: Youtube
Play the game: Download
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Baby Rescue is a one-button game that I developed in 3 days.
In this game, all you have to do is click anywhere on the screen to activate the objects to save this innocent baby.
The baby will go faster and faster so make sure you are paying full attention to it.
This is an infinite ongoing game. Once you toss the baby, it will die eventually. But players can compete how far they can go.
Shadow Story
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Role: Level design (team project)
Video walkthrough: Youtube
Play the game: Download
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In this 8-level game, you control the white character while your shadow - the black one - will move in the opposite direction. The goal of this game is to meet your shadow.
While I was doing the level design, I made a level editor by Flash to help me to design the levels easier and faster.
I usually designed several levels every week and kept potential ones and then tweaked them.
After importing into Unity, I tested to see if there were shortcuts that I did not want to exist and then modified them.
Taboo Game
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Role: Game and level design, scripting, art assets (personal project)
Video walkthrough and the taboo list: Read more
Play the game: Download
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The concept of the game is parents kept forbidding us to do this or do that when we were little.
You control a little green square who wants the trophy. But, to get the trophy, you have to avoid triggering the "taboos".
There are 20 taboos in the game. Try to avoid them and help the little green square to get the trophy! (List of 20 taboos can be found on the video walkthrough page)